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Cocoa Programming: A Quick-Start Guide for Developers

Specificaties
Paperback, 445 blz. | Engels
Pragmatic Bookshelf | 1e druk, 2010
ISBN13: 9781934356302
Rubricering
Hoofdrubriek : Computer en informatica
Pragmatic Bookshelf 1e druk, 2010 9781934356302
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Apple's Cocoa frameworks let you write powerful and attractive applications for Mac OS X or the iPhone. With this book plus your existing knowledge of object-oriented programming you can take advantage of Cocoa and create compelling, feature rich, compliant Mac applications for this industry-leading environment.

Learn to use the Apple developer tools to design your user interface. Write the code, and create the data model. Along the way, we'll show you Objective-C 2.0 concepts and how they relate to Cocoa development, you'll be a Coca programmer.

We assume that you're already familiar with a C-like language and with the concepts of object-oriented programming, so there's no messing around-you'll get right to work. Build your GUI from the visual components that Apple provides using the recently updated Interface Builder.

Leverage the Cocoa frameworks to get the dame look and feel as your favorite Apple applications. If you're looking to write the next "insanely great" app for a Mac, you need Cocoa Programming.

Specificaties

ISBN13:9781934356302
Taal:Engels
Bindwijze:paperback
Aantal pagina's:445
Druk:1
Hoofdrubriek:IT-management / ICT

Over Daniel Steinberg

Daniel Steinberg is a podcaster, author, editor, trainer, and developer at Dim Sum Thinking. He is the editor for the new series of Mac Developer titles for the Pragmatic Programmers. He writes feature articles for Apple's ADC web site and is a regular contributor to Mac Devcenter. He has presented at Apple's Worldwide Developer Conference, MacWorld, MacHack and other Mac developer conferences. Daniel has produced podcasts for Apple featuring the work of developers and scientists working on the platform. He has coauthored books on Apple's Bonjour technology as well as on Java Programming and using Extreme Programming in Software Engineering classes.

Andere boeken door Daniel Steinberg

Inhoudsopgave

1. Introduction
2. Using What's There
3. Methods and Parameters
4. Classes and Objects
5. Instance Variables and Properties
6. Memory
7. Outlets and Actions
8. Creating a Controller
9. Customizing with Delegates
10. Adapting Our Browser to the iPhone
11. Posting and Listening for Notifications
12. Creating Protocols for Delegation
13. Wokring with Dictionaries
14. Multiple Nibs
15. Creating Custom Views
16. Creating Data in a Table
17. Saving Data to Disk
18. Changing Views
19. Key Value Coding
20. Key Value Observing
21. Cocoa Bindings
22. Core Data
23. Categories
24. Blocks
25. Operations an Their Queues
26. Dispatch Queues
27. Up and Out

A: Bibliography

Index

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        Cocoa Programming: A Quick-Start Guide for Developers