

Maximiliano Firtman is a developer focused in mobile and RIA development. He is a professor in web and mobile technologies, and founder of ITMaster Professional Training.
Meer over Maximiliano FirtmanProgramming the Mobile Web
Reaching Users on iPhone, Android, Blackberry, Windows Phone, and more
Samenvatting
With the second edition of this popular book, you'll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today's smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web.
Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs.
- Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques
- Create effective user interfaces for touch devices and different resolution displays
- Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms
- Bypass the browser to create native web apps, ebooks, and PhoneGap applications
- Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World
Specificaties
Inhoudsopgave
1. The Mobile Jungle
-The Mobile Ecosystem
-Brands, Models, and Platforms
-Technical Information
2. Understanding the Mobile Web
-Myths of the Mobile Web
-What Is the Mobile Web?
-Mobile Web Eras
-The Mobile Browsing Experience
-Fragmentation
-Market Statistics
3. Browsers and Web Platforms
-Web Platforms That Are Not Browsers
-Mobile Browsers
4. Tools for Mobile Web Development
-Working with Code
-Testing
-Production Environment
5. Architecture and Design
-Mobile Strategy
-Navigation
-Design and User Experience
6. Markups and Standards
-First, the Very Old Ones
-Current Standards
-XHTML Mobile Profile and Basic
-Mobile HTML5
-CSS for Mobile
-HTML5 Compatibility Levels
7. Basics of Mobile HTML5
-The Document Head
-The Document Body
-HTML5 Mobile Boilerplate
-The Content
8. HTML5 Forms
-Form Design
-Form Elements
-Form Control Attributes
-Form Validation
9. Feature and Device Detection
-Possible Problems
-Informational Websites
-Client-Side Detection
-Server-Side Detection
10. Images and Media
-Images
-Dealing with Multiple Screen Densities
-Adobe Flash
-Video
-Audio
11. CSS for Mobile Browsers
-Where to Insert the CSS
-Media Queries
-Selectors
-CSS Techniques
-Common Patterns
-CSS Sprites
-CSS3 Modules
12. JavaScript Mobile
-Coding for Mobile Browsers
-JavaScript Debugging and Profiling
-Battery Consumption
-Background Execution
-Supported Technologies
-Standard JavaScript Behavior
-JavaScript Libraries
-UI Frameworks
13. Offline Apps, Storage, and Networks
-Offline Web Apps
-Client-Side Storage
-Network Communication
14. Geolocation and Maps
-Location Techniques
-Detecting the Location
-Maps/Navigation App Integration
-Showing a Map
15. Device Interaction
-Mobile-Specific URIs
-JavaScript APIs
16. Native and Installed Web Apps
-Web App Pros and Cons
-Architecture of a Web App
-Standards
-Official Platforms
-Apache Cordova/PhoneGap Apps
-Distribution
-Full-Screen App Patterns
17. Content Delivery
-MIME Types
-File Delivery
-Application and Games Delivery
18. Debugging and Performance
-Debugging
-Performance Optimization
19. Distribution and Social Web 2.0
-Mobile SEO
-How Users Find You
-User Fidelizing
-Mobile Web Statistics
-Monetizing Your Website
-Mobile Web Social Features
-Appendix MIME Types for Mobile Content
-Markup and Script MIME Types
-Image MIME Types
-Mobile Content MIME Types
-Audio and Video MIME Types
-Webapp MIME Types
Index
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